pub struct MissionCockpitState {Show 15 fields
pub version: u32,
pub title: String,
pub source: StudioSource,
pub expected_frame_ids: BTreeMap<String, String>,
pub timeline: MissionCockpitTimeline,
pub frames: Vec<MissionCockpitFrame>,
pub layers: Vec<MissionCockpitLayer>,
pub nodes: Vec<MissionCockpitNode>,
pub links: Vec<MissionCockpitLink>,
pub summary: MissionCockpitSummary,
pub artifacts: Vec<ReplayArtifact>,
pub publish_ready: bool,
pub partition_ready: bool,
pub mapping_admitted: bool,
pub blockers: Vec<String>,
}Expand description
Portable source-bound state shared by the interactive cockpit surfaces.
Fields§
§version: u32Serialized state schema version.
title: StringUser-facing cockpit title.
source: StudioSourceExact canonical source identity.
expected_frame_ids: BTreeMap<String, String>Source topic to expected frame map.
timeline: MissionCockpitTimelineInteractive packet timeline.
frames: Vec<MissionCockpitFrame>Bounded packet frames.
layers: Vec<MissionCockpitLayer>Initial visual layer state.
nodes: Vec<MissionCockpitNode>Execution graph nodes.
links: Vec<MissionCockpitLink>Aggregate execution graph links.
summary: MissionCockpitSummaryAggregate counts and admission inputs.
artifacts: Vec<ReplayArtifact>Checksummed source and upstream artifacts.
publish_ready: boolWhether source-bound packet inspection is admitted.
partition_ready: boolWhether source-bound edge execution is admitted.
mapping_admitted: boolWhether calibrated-world mapping is admitted.
blockers: Vec<String>Human-readable fail-closed reasons.
Implementations§
Source§impl MissionCockpitState
impl MissionCockpitState
Sourcepub fn try_new(
title: impl Into<String>,
source: StudioSource,
expected_frame_ids: BTreeMap<String, String>,
timeline: MissionCockpitTimeline,
frames: Vec<MissionCockpitFrame>,
layers: Vec<MissionCockpitLayer>,
nodes: Vec<MissionCockpitNode>,
links: Vec<MissionCockpitLink>,
summary: MissionCockpitSummary,
artifacts: Vec<ReplayArtifact>,
blockers: Vec<String>,
) -> ViewerResult<Self>
pub fn try_new( title: impl Into<String>, source: StudioSource, expected_frame_ids: BTreeMap<String, String>, timeline: MissionCockpitTimeline, frames: Vec<MissionCockpitFrame>, layers: Vec<MissionCockpitLayer>, nodes: Vec<MissionCockpitNode>, links: Vec<MissionCockpitLink>, summary: MissionCockpitSummary, artifacts: Vec<ReplayArtifact>, blockers: Vec<String>, ) -> ViewerResult<Self>
Creates state and derives its three admission levels from the receipts.
Sourcepub fn validate(&self) -> ViewerResult<()>
pub fn validate(&self) -> ViewerResult<()>
Validates all frame, graph, receipt, and admission invariants.
Trait Implementations§
Source§impl Clone for MissionCockpitState
impl Clone for MissionCockpitState
Source§fn clone(&self) -> MissionCockpitState
fn clone(&self) -> MissionCockpitState
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for MissionCockpitState
impl Debug for MissionCockpitState
Source§impl<'de> Deserialize<'de> for MissionCockpitState
impl<'de> Deserialize<'de> for MissionCockpitState
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for MissionCockpitState
impl PartialEq for MissionCockpitState
Source§fn eq(&self, other: &MissionCockpitState) -> bool
fn eq(&self, other: &MissionCockpitState) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl Serialize for MissionCockpitState
impl Serialize for MissionCockpitState
impl StructuralPartialEq for MissionCockpitState
Auto Trait Implementations§
impl Freeze for MissionCockpitState
impl RefUnwindSafe for MissionCockpitState
impl Send for MissionCockpitState
impl Sync for MissionCockpitState
impl Unpin for MissionCockpitState
impl UnsafeUnpin for MissionCockpitState
impl UnwindSafe for MissionCockpitState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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impl<T> DowncastSync for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
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Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more