Expand description
TSDF volumes, surfaces, triangle meshes, and optional Gaussian scenes.
Enable gaussian for anisotropic primitives and a CPU soft-splat renderer.
Structs§
- Gaussian
Camera - Pinhole camera used by the CPU Gaussian soft-splat renderer.
- Gaussian
Framebuffer - Packed RGBA8 framebuffer from
render_gaussians_cpu. - Gaussian
Primitive - One anisotropic Gaussian primitive.
- Gaussian
Scene - Host-side Gaussian scene container.
- Surfel
- One oriented disc surfel.
- Surfel
Cloud - Collection of surfels.
- Triangle
Mesh - Indexed triangle mesh with interleaved XYZ positions.
- Tsdf
Volume - Axis-aligned truncated signed distance volume.
Enums§
- Scene
Error - Failures while building or extracting scenes.
Functions§
- render_
gaussians_ cpu - Renders a Gaussian scene with a CPU alpha soft-splat (front-to-back).
Type Aliases§
- Scene
Result - Result type for scene operations.