pub struct ElasticBands {
pub bubbles: Vec<Bubble>,
/* private fields */
}Expand description
Elastic Bands planner.
Iteratively deforms a path (represented as a chain of Bubbles) to be
shorter and further from obstacles.
Fields§
§bubbles: Vec<Bubble>Current chain of bubbles.
Implementations§
Source§impl ElasticBands
impl ElasticBands
Sourcepub fn new(
initial_path: &[[f64; 2]],
distance_field: DistanceField,
config: ElasticBandsConfig,
) -> Self
pub fn new( initial_path: &[[f64; 2]], distance_field: DistanceField, config: ElasticBandsConfig, ) -> Self
Create a new elastic band from an initial path and a pre-computed distance field.
Sourcepub fn from_obstacles(
initial_path: &[[f64; 2]],
obstacles: &[Vec<bool>],
config: ElasticBandsConfig,
) -> Self
pub fn from_obstacles( initial_path: &[[f64; 2]], obstacles: &[Vec<bool>], config: ElasticBandsConfig, ) -> Self
Create from an initial path and a binary obstacle grid.
Sourcepub fn update_bubbles(&mut self)
pub fn update_bubbles(&mut self)
Perform a single optimisation step: move bubbles then maintain overlap.
Auto Trait Implementations§
impl Freeze for ElasticBands
impl RefUnwindSafe for ElasticBands
impl Send for ElasticBands
impl Sync for ElasticBands
impl Unpin for ElasticBands
impl UnsafeUnpin for ElasticBands
impl UnwindSafe for ElasticBands
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Converts
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Converts
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fn from_subset(element: &SS) -> SP
The inclusion map: converts
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