pub struct CoverageGrid {
pub width: i32,
pub height: i32,
/* private fields */
}Expand description
Obstacle grid: true = blocked, false = free.
Fields§
§width: i32§height: i32Implementations§
Source§impl CoverageGrid
impl CoverageGrid
pub fn new(width: i32, height: i32) -> Self
pub fn set_blocked(&mut self, x: i32, y: i32, val: bool)
pub fn is_blocked(&self, x: i32, y: i32) -> bool
pub fn in_bounds(&self, x: i32, y: i32) -> bool
pub fn is_free(&self, x: i32, y: i32) -> bool
pub fn free_cell_count(&self) -> usize
Auto Trait Implementations§
impl Freeze for CoverageGrid
impl RefUnwindSafe for CoverageGrid
impl Send for CoverageGrid
impl Sync for CoverageGrid
impl Unpin for CoverageGrid
impl UnsafeUnpin for CoverageGrid
impl UnwindSafe for CoverageGrid
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fn from_subset(element: &SS) -> SP
The inclusion map: converts
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