pub struct LQRSpeedSteerController { /* private fields */ }Expand description
LQR Speed and Steer path tracking controller
Unlike the steer-only LQR controller, this controller computes both steering angle and acceleration via a single 5-state LQR formulation, removing the need for a separate PID speed controller.
Implementations§
Source§impl LQRSpeedSteerController
impl LQRSpeedSteerController
Sourcepub fn new(config: LQRSpeedSteerConfig) -> Self
pub fn new(config: LQRSpeedSteerConfig) -> Self
Create a new LQR Speed+Steer controller
Sourcepub fn with_defaults() -> Self
pub fn with_defaults() -> Self
Create with default configuration
Sourcepub fn set_path(&mut self, path: Path2D)
pub fn set_path(&mut self, path: Path2D)
Set the reference path with a default target speed (~10 km/h)
Sourcepub fn set_path_with_speed(&mut self, path: Path2D, target_speed: f64)
pub fn set_path_with_speed(&mut self, path: Path2D, target_speed: f64)
Set the reference path with a specific target speed
Sourcepub fn compute_control_full(
&mut self,
state: &LQRSpeedSteerVehicleState,
) -> (f64, usize, f64, f64, f64)
pub fn compute_control_full( &mut self, state: &LQRSpeedSteerVehicleState, ) -> (f64, usize, f64, f64, f64)
Compute LQR speed and steering control
Returns (steering_delta, target_index, lateral_error, heading_error, acceleration)
Sourcepub fn compute_steering(&mut self, state: &LQRSpeedSteerVehicleState) -> f64
pub fn compute_steering(&mut self, state: &LQRSpeedSteerVehicleState) -> f64
Compute steering angle only (convenience method)
Sourcepub fn compute_acceleration(&mut self, state: &LQRSpeedSteerVehicleState) -> f64
pub fn compute_acceleration(&mut self, state: &LQRSpeedSteerVehicleState) -> f64
Compute acceleration only (convenience method)
Sourcepub fn get_target_speed(&self, index: usize) -> f64
pub fn get_target_speed(&self, index: usize) -> f64
Get target speed at a given index
Sourcepub fn is_goal_reached(&self, state: &LQRSpeedSteerVehicleState) -> bool
pub fn is_goal_reached(&self, state: &LQRSpeedSteerVehicleState) -> bool
Check if goal is reached
Trait Implementations§
Source§impl PathTracker for LQRSpeedSteerController
impl PathTracker for LQRSpeedSteerController
Source§fn compute_control(
&mut self,
current_state: &State2D,
path: &Path2D,
) -> ControlInput
fn compute_control( &mut self, current_state: &State2D, path: &Path2D, ) -> ControlInput
Compute control input to follow the path
Source§fn is_goal_reached(&self, current_state: &State2D, goal: Point2D) -> bool
fn is_goal_reached(&self, current_state: &State2D, goal: Point2D) -> bool
Check if the goal has been reached
Auto Trait Implementations§
impl Freeze for LQRSpeedSteerController
impl RefUnwindSafe for LQRSpeedSteerController
impl Send for LQRSpeedSteerController
impl Sync for LQRSpeedSteerController
impl Unpin for LQRSpeedSteerController
impl UnsafeUnpin for LQRSpeedSteerController
impl UnwindSafe for LQRSpeedSteerController
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.