pub struct StudioState {
pub version: u32,
pub title: String,
pub viewer: ViewerState,
pub source: StudioSource,
pub layers: Vec<StudioLayer>,
pub timeline: StudioTimeline,
pub calibration: StudioCalibration,
pub frame_graph: StudioFrameGraph,
pub performance: StudioPerformance,
pub blockers: Vec<String>,
pub mapping_admitted: bool,
}Expand description
One portable state snapshot for the Spatial Studio surface.
Fields§
§version: u32Serialized state schema version.
title: StringUser-facing Studio title.
viewer: ViewerStateCamera, viewport, and renderer-independent controls.
source: StudioSourceChecksummed input identity.
layers: Vec<StudioLayer>Point-cloud and derived layer metadata.
timeline: StudioTimelineTimeline and timestamp basis.
calibration: StudioCalibrationCalibration admission panel state.
frame_graph: StudioFrameGraphSource-bound TF inventory/composition state.
performance: StudioPerformancePipeline performance and transfer metrics.
blockers: Vec<String>Aggregated fail-closed reasons shown at the top level.
mapping_admitted: boolWhether downstream mapping is admitted by every required gate.
Implementations§
Source§impl StudioState
impl StudioState
Sourcepub fn try_new(
title: impl Into<String>,
viewer: ViewerState,
source: StudioSource,
layers: Vec<StudioLayer>,
timeline: StudioTimeline,
calibration: StudioCalibration,
frame_graph: StudioFrameGraph,
performance: StudioPerformance,
blockers: Vec<String>,
) -> ViewerResult<Self>
pub fn try_new( title: impl Into<String>, viewer: ViewerState, source: StudioSource, layers: Vec<StudioLayer>, timeline: StudioTimeline, calibration: StudioCalibration, frame_graph: StudioFrameGraph, performance: StudioPerformance, blockers: Vec<String>, ) -> ViewerResult<Self>
Creates a Studio state and derives its mapping admission decision.
Sourcepub fn validate(&self) -> ViewerResult<()>
pub fn validate(&self) -> ViewerResult<()>
Validates every panel and the cross-panel fail-closed admission rules.
Trait Implementations§
Source§impl Clone for StudioState
impl Clone for StudioState
Source§fn clone(&self) -> StudioState
fn clone(&self) -> StudioState
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for StudioState
impl Debug for StudioState
Source§impl<'de> Deserialize<'de> for StudioState
impl<'de> Deserialize<'de> for StudioState
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for StudioState
impl PartialEq for StudioState
Source§fn eq(&self, other: &StudioState) -> bool
fn eq(&self, other: &StudioState) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl Serialize for StudioState
impl Serialize for StudioState
impl StructuralPartialEq for StudioState
Auto Trait Implementations§
impl Freeze for StudioState
impl RefUnwindSafe for StudioState
impl Send for StudioState
impl Sync for StudioState
impl Unpin for StudioState
impl UnsafeUnpin for StudioState
impl UnwindSafe for StudioState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more