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SemanticOverlayState

Struct SemanticOverlayState 

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pub struct SemanticOverlayState {
Show 14 fields pub version: u32, pub title: String, pub source: StudioSource, pub frame_id: String, pub expected_frame_id: String, pub time_basis: String, pub model: SemanticOverlayModel, pub classes: Vec<SemanticOverlayClass>, pub entities: Vec<SemanticOverlayEntity>, pub artifacts: Vec<ReplayArtifact>, pub summary: SemanticOverlaySummary, pub overlay_ready: bool, pub mapping_admitted: bool, pub blockers: Vec<String>,
}
Expand description

Portable dashboard state for an AI semantic overlay.

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§version: u32

Serialized state schema version.

§title: String

User-facing dashboard title.

§source: StudioSource

Checksummed source identity consumed by the model adapter.

§frame_id: String

Coordinate frame of all overlay entities.

§expected_frame_id: String

Frame requested by the operation contract.

§time_basis: String

Timestamp basis associated with the source artifact.

§model: SemanticOverlayModel

Explicit model/runtime and transfer receipt.

§classes: Vec<SemanticOverlayClass>

Class legend and aggregate counts.

§entities: Vec<SemanticOverlayEntity>

Quantized predictions rendered by the dashboard/adapter.

§artifacts: Vec<ReplayArtifact>

Checksummed input/output artifacts represented by this state.

§summary: SemanticOverlaySummary

Aggregate semantic quality and source-binding metrics.

§overlay_ready: bool

Whether the source-bound semantic overlay is ready for inspection.

§mapping_admitted: bool

Whether downstream calibrated mapping is admitted.

§blockers: Vec<String>

Fail-closed reasons for overlay or mapping admission.

Implementations§

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impl SemanticOverlayState

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pub fn try_new( title: impl Into<String>, source: StudioSource, frame_id: impl Into<String>, expected_frame_id: impl Into<String>, time_basis: impl Into<String>, model: SemanticOverlayModel, classes: Vec<SemanticOverlayClass>, entities: Vec<SemanticOverlayEntity>, artifacts: Vec<ReplayArtifact>, summary: SemanticOverlaySummary, blockers: Vec<String>, ) -> ViewerResult<Self>

Creates a state and derives overlay/mapping admission flags.

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pub fn validate(&self) -> ViewerResult<()>

Validates all source, class, entity, artifact, and admission invariants.

Trait Implementations§

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impl Clone for SemanticOverlayState

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fn clone(&self) -> SemanticOverlayState

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SemanticOverlayState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for SemanticOverlayState

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for SemanticOverlayState

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fn eq(&self, other: &SemanticOverlayState) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for SemanticOverlayState

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Eq for SemanticOverlayState

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impl StructuralPartialEq for SemanticOverlayState

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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