pub enum InputAction {
Resize(ViewportSize),
Orbit {
delta_x: f32,
delta_y: f32,
},
Pan {
delta_x: f32,
delta_y: f32,
},
Zoom(f32),
FocusBounds {
min: Vec3<f32>,
max: Vec3<f32>,
},
ToggleLayer(LayerId),
SelectLayer(Option<LayerId>),
FileDropped(String),
}Expand description
Backend-neutral input action consumed by ViewerController.
Variants§
Resize(ViewportSize)
Resize the logical viewport.
Orbit
Orbit in logical pixels.
Pan
Pan in logical pixels.
Zoom(f32)
Zoom by a signed wheel/gesture delta.
FocusBounds
Replace the camera with a fit around world-space bounds.
ToggleLayer(LayerId)
Toggle layer visibility.
SelectLayer(Option<LayerId>)
Select a layer, or clear selection.
FileDropped(String)
Queue a dropped data file.
Trait Implementations§
Source§impl Clone for InputAction
impl Clone for InputAction
Source§fn clone(&self) -> InputAction
fn clone(&self) -> InputAction
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for InputAction
impl Debug for InputAction
Source§impl PartialEq for InputAction
impl PartialEq for InputAction
Source§fn eq(&self, other: &InputAction) -> bool
fn eq(&self, other: &InputAction) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for InputAction
Auto Trait Implementations§
impl Freeze for InputAction
impl RefUnwindSafe for InputAction
impl Send for InputAction
impl Sync for InputAction
impl Unpin for InputAction
impl UnsafeUnpin for InputAction
impl UnwindSafe for InputAction
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more