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RacingGateLap3D

Struct RacingGateLap3D 

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pub struct RacingGateLap3D {
    pub gates: Vec<RacingGatePlane3D>,
    pub closed: bool,
    pub progress_weight: f64,
    pub lateral_weight: f64,
    pub pass_bonus: f64,
    pub miss_penalty: f64,
    pub terminal_gate_weight: f64,
    pub crossing_tolerance: f64,
}
Expand description

A sequence of gates forming an open course or a closed racing lap.

Holds the reference-free gate-progress objective weights, mirroring crate::mppi::MppiGateRace2D but over 3-D gate planes.

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§gates: Vec<RacingGatePlane3D>§closed: bool

When true, after the last gate the race wraps back to the first gate.

§progress_weight: f64§lateral_weight: f64§pass_bonus: f64§miss_penalty: f64§terminal_gate_weight: f64§crossing_tolerance: f64

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impl RacingGateLap3D

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pub fn open(gates: Vec<RacingGatePlane3D>) -> RoboticsResult<Self>

Open course: the race ends after the last gate is passed.

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pub fn closed_loop(gates: Vec<RacingGatePlane3D>) -> RoboticsResult<Self>

Closed lap: after the last gate the race wraps back to the first gate.

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pub fn gate_count(&self) -> usize

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pub fn gate_for_pass_count(&self, passed: usize) -> &RacingGatePlane3D

Gate the race is chasing given how many gates have already been passed.

For a closed lap this wraps modulo the gate count; for an open course it saturates at the last gate.

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pub fn centerline_length(&self) -> f64

Length of the polyline through the gate centers; closed laps add the return leg from the last gate back to the first.

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pub fn score_positions( &self, positions: &[[f64; 3]], start_passed: usize, ) -> (f64, usize)

Reference-free gate-progress cost of a position rollout starting from a pass count, returning (cost, gates_passed_in_rollout).

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impl Clone for RacingGateLap3D

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fn clone(&self) -> RacingGateLap3D

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for RacingGateLap3D

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for RacingGateLap3D

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fn eq(&self, other: &RacingGateLap3D) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for RacingGateLap3D

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impl<T> Any for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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