pub struct VisualScene<'a> { /* private fields */ }Expand description
Ordered collection of uniquely identified visual layers.
Implementations§
Source§impl<'a> VisualScene<'a>
impl<'a> VisualScene<'a>
Sourcepub fn add_layer(&mut self, layer: VisualLayer<'a>) -> VizResult<()>
pub fn add_layer(&mut self, layer: VisualLayer<'a>) -> VizResult<()>
Adds a layer, rejecting duplicate identifiers.
Sourcepub fn layers(&self) -> &[VisualLayer<'a>]
pub fn layers(&self) -> &[VisualLayer<'a>]
Returns layers in deterministic insertion order.
Sourcepub fn layer(&self, id: &LayerId) -> Option<&VisualLayer<'a>>
pub fn layer(&self, id: &LayerId) -> Option<&VisualLayer<'a>>
Finds a layer by identifier.
Sourcepub fn remove_layer(&mut self, id: &LayerId) -> Option<VisualLayer<'a>>
pub fn remove_layer(&mut self, id: &LayerId) -> Option<VisualLayer<'a>>
Removes and returns a layer while preserving the order of remaining layers.
Trait Implementations§
Source§impl<'a> Clone for VisualScene<'a>
impl<'a> Clone for VisualScene<'a>
Source§fn clone(&self) -> VisualScene<'a>
fn clone(&self) -> VisualScene<'a>
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<'a> Debug for VisualScene<'a>
impl<'a> Debug for VisualScene<'a>
Source§impl<'a> Default for VisualScene<'a>
impl<'a> Default for VisualScene<'a>
Source§fn default() -> VisualScene<'a>
fn default() -> VisualScene<'a>
Returns the “default value” for a type. Read more
Source§impl<'a> PartialEq for VisualScene<'a>
impl<'a> PartialEq for VisualScene<'a>
Source§fn eq(&self, other: &VisualScene<'a>) -> bool
fn eq(&self, other: &VisualScene<'a>) -> bool
Tests for
self and other values to be equal, and is used by ==.impl<'a> StructuralPartialEq for VisualScene<'a>
Auto Trait Implementations§
impl<'a> Freeze for VisualScene<'a>
impl<'a> RefUnwindSafe for VisualScene<'a>
impl<'a> Send for VisualScene<'a>
impl<'a> Sync for VisualScene<'a>
impl<'a> Unpin for VisualScene<'a>
impl<'a> UnsafeUnpin for VisualScene<'a>
impl<'a> UnwindSafe for VisualScene<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more