Skip to main content

mesh_visual

Function mesh_visual 

Source
pub fn mesh_visual<'a>(
    id: LayerId,
    label: impl Into<String>,
    mesh: &'a TriangleMesh,
    color: LinearRgba,
) -> ViewerResult<(VisualLayer<'a>, AdapterReceipt)>
Expand description

Borrows a reconstructed mesh directly, preserving source pointer identity.