pub struct FrameEdge {
pub parent: FrameId,
pub child: FrameId,
pub child_t_parent: Isometry3<f32>,
}Expand description
One directed edge: child_T_parent transform.
Fields§
§parent: FrameIdParent frame.
child: FrameIdChild frame.
child_t_parent: Isometry3<f32>Transform that maps parent coordinates into child coordinates.
Trait Implementations§
impl StructuralPartialEq for FrameEdge
Auto Trait Implementations§
impl Freeze for FrameEdge
impl RefUnwindSafe for FrameEdge
impl Send for FrameEdge
impl Sync for FrameEdge
impl Unpin for FrameEdge
impl UnsafeUnpin for FrameEdge
impl UnwindSafe for FrameEdge
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more