pub enum GpuGeometryKind {
Points,
Lines,
Triangles,
}Expand description
Device-resident geometry topology.
Variants§
Trait Implementations§
Source§impl Clone for GpuGeometryKind
impl Clone for GpuGeometryKind
Source§fn clone(&self) -> GpuGeometryKind
fn clone(&self) -> GpuGeometryKind
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for GpuGeometryKind
impl Debug for GpuGeometryKind
Source§impl Hash for GpuGeometryKind
impl Hash for GpuGeometryKind
Source§impl PartialEq for GpuGeometryKind
impl PartialEq for GpuGeometryKind
Source§fn eq(&self, other: &GpuGeometryKind) -> bool
fn eq(&self, other: &GpuGeometryKind) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Copy for GpuGeometryKind
impl Eq for GpuGeometryKind
impl StructuralPartialEq for GpuGeometryKind
Auto Trait Implementations§
impl Freeze for GpuGeometryKind
impl RefUnwindSafe for GpuGeometryKind
impl Send for GpuGeometryKind
impl Sync for GpuGeometryKind
impl Unpin for GpuGeometryKind
impl UnsafeUnpin for GpuGeometryKind
impl UnwindSafe for GpuGeometryKind
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more