Struct RelativePose
pub struct RelativePose { /* private fields */ }Expand description
Target-camera pose expressed in the source-camera coordinate frame.
Implementations§
§impl RelativePose
impl RelativePose
pub fn try_new(
rotation: Mat3<f64>,
translation: Vec3<f64>,
) -> Result<RelativePose, VisionError>
pub fn try_new( rotation: Mat3<f64>, translation: Vec3<f64>, ) -> Result<RelativePose, VisionError>
Creates a checked proper rotation and finite non-zero translation.
pub const fn translation(self) -> Vec3<f64>
pub const fn translation(self) -> Vec3<f64>
Returns the source-to-target translation, whose scale may be arbitrary.
Trait Implementations§
§impl Clone for RelativePose
impl Clone for RelativePose
§fn clone(&self) -> RelativePose
fn clone(&self) -> RelativePose
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for RelativePose
impl Debug for RelativePose
§impl PartialEq for RelativePose
impl PartialEq for RelativePose
impl Copy for RelativePose
impl StructuralPartialEq for RelativePose
Auto Trait Implementations§
impl Freeze for RelativePose
impl RefUnwindSafe for RelativePose
impl Send for RelativePose
impl Sync for RelativePose
impl Unpin for RelativePose
impl UnsafeUnpin for RelativePose
impl UnwindSafe for RelativePose
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T: ?Sized,
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