1use bytemuck::{Pod, Zeroable};
2use spatialrust_core::{SpatialError, SpatialResult};
3use wgpu::util::DeviceExt;
4
5use crate::kernels::normals::GpuNormal;
6use crate::runtime::WgpuRuntime;
7
8const WORKGROUP_SIZE: u32 = 256;
9const MAX_CELLS: u64 = 64_000_000;
12
13#[repr(C)]
14#[derive(Clone, Copy, Debug, Pod, Zeroable)]
15struct GridUniform {
16 origin: [f32; 4],
17 dims: [u32; 4], inv_cell: f32,
19 radius_sq: f32,
20 _pad0: f32,
21 _pad1: f32,
22}
23
24const NORMALS_GRID_WGSL: &str = r#"
25struct Params {
26 origin: vec4<f32>,
27 dims: vec4<u32>,
28 inv_cell: f32,
29 radius_sq: f32,
30 pad0: f32,
31 pad1: f32,
32};
33
34@group(0) @binding(0) var<uniform> params: Params;
35@group(0) @binding(1) var<storage, read> xs: array<f32>;
36@group(0) @binding(2) var<storage, read> ys: array<f32>;
37@group(0) @binding(3) var<storage, read> zs: array<f32>;
38@group(0) @binding(4) var<storage, read> sorted: array<u32>;
39@group(0) @binding(5) var<storage, read> cell_start: array<u32>;
40@group(0) @binding(6) var<storage, read_write> out_normals: array<vec4<f32>>;
41
42fn rotate(a: ptr<function, array<vec3<f32>, 3>>,
43 v: ptr<function, array<vec3<f32>, 3>>,
44 p: u32, q: u32) {
45 let apq = (*a)[p][q];
46 if (abs(apq) < 1e-20) {
47 return;
48 }
49 let app = (*a)[p][p];
50 let aqq = (*a)[q][q];
51 let phi = 0.5 * (aqq - app) / apq;
52 var t: f32;
53 if (phi >= 0.0) {
54 t = 1.0 / (phi + sqrt(1.0 + phi * phi));
55 } else {
56 t = -1.0 / (-phi + sqrt(1.0 + phi * phi));
57 }
58 let c = 1.0 / sqrt(1.0 + t * t);
59 let s = t * c;
60 for (var r: u32 = 0u; r < 3u; r = r + 1u) {
61 let arp = (*a)[r][p];
62 let arq = (*a)[r][q];
63 (*a)[r][p] = c * arp - s * arq;
64 (*a)[r][q] = s * arp + c * arq;
65 }
66 for (var r: u32 = 0u; r < 3u; r = r + 1u) {
67 let apr = (*a)[p][r];
68 let aqr = (*a)[q][r];
69 (*a)[p][r] = c * apr - s * aqr;
70 (*a)[q][r] = s * apr + c * aqr;
71 }
72 for (var r: u32 = 0u; r < 3u; r = r + 1u) {
73 let vrp = (*v)[r][p];
74 let vrq = (*v)[r][q];
75 (*v)[r][p] = c * vrp - s * vrq;
76 (*v)[r][q] = s * vrp + c * vrq;
77 }
78}
79
80fn cell_coord(value: f32, origin: f32, inv_cell: f32, dim: u32) -> i32 {
81 let c = i32(floor((value - origin) * inv_cell));
82 return clamp(c, 0, i32(dim) - 1);
83}
84
85@compute @workgroup_size(256)
86fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
87 let i = gid.x;
88 if (i >= params.dims.w) {
89 return;
90 }
91 let px = xs[i];
92 let py = ys[i];
93 let pz = zs[i];
94 let dimx = params.dims.x;
95 let dimy = params.dims.y;
96 let dimz = params.dims.z;
97
98 let cx = cell_coord(px, params.origin.x, params.inv_cell, dimx);
99 let cy = cell_coord(py, params.origin.y, params.inv_cell, dimy);
100 let cz = cell_coord(pz, params.origin.z, params.inv_cell, dimz);
101
102 // First pass: mean over radius neighbors across the 27 adjacent cells.
103 var mean = vec3<f32>(0.0, 0.0, 0.0);
104 var count = 0.0;
105 for (var dz = -1; dz <= 1; dz = dz + 1) {
106 let nz = cz + dz;
107 if (nz < 0 || nz >= i32(dimz)) { continue; }
108 for (var dy = -1; dy <= 1; dy = dy + 1) {
109 let ny = cy + dy;
110 if (ny < 0 || ny >= i32(dimy)) { continue; }
111 for (var dx = -1; dx <= 1; dx = dx + 1) {
112 let nx = cx + dx;
113 if (nx < 0 || nx >= i32(dimx)) { continue; }
114 let cid = (u32(nz) * dimy + u32(ny)) * dimx + u32(nx);
115 let begin = cell_start[cid];
116 let end = cell_start[cid + 1u];
117 for (var s = begin; s < end; s = s + 1u) {
118 let j = sorted[s];
119 let d = vec3<f32>(xs[j] - px, ys[j] - py, zs[j] - pz);
120 if (dot(d, d) <= params.radius_sq) {
121 mean = mean + vec3<f32>(xs[j], ys[j], zs[j]);
122 count = count + 1.0;
123 }
124 }
125 }
126 }
127 }
128
129 if (count < 3.0) {
130 out_normals[i] = vec4<f32>(0.0, 0.0, 1.0, 0.0);
131 return;
132 }
133 mean = mean / count;
134
135 var c00 = 0.0; var c11 = 0.0; var c22 = 0.0;
136 var c01 = 0.0; var c02 = 0.0; var c12 = 0.0;
137 for (var dz = -1; dz <= 1; dz = dz + 1) {
138 let nz = cz + dz;
139 if (nz < 0 || nz >= i32(dimz)) { continue; }
140 for (var dy = -1; dy <= 1; dy = dy + 1) {
141 let ny = cy + dy;
142 if (ny < 0 || ny >= i32(dimy)) { continue; }
143 for (var dx = -1; dx <= 1; dx = dx + 1) {
144 let nx = cx + dx;
145 if (nx < 0 || nx >= i32(dimx)) { continue; }
146 let cid = (u32(nz) * dimy + u32(ny)) * dimx + u32(nx);
147 let begin = cell_start[cid];
148 let end = cell_start[cid + 1u];
149 for (var s = begin; s < end; s = s + 1u) {
150 let j = sorted[s];
151 let p = vec3<f32>(xs[j], ys[j], zs[j]);
152 let rel = p - vec3<f32>(px, py, pz);
153 if (dot(rel, rel) <= params.radius_sq) {
154 let dd = p - mean;
155 c00 = c00 + dd.x * dd.x;
156 c11 = c11 + dd.y * dd.y;
157 c22 = c22 + dd.z * dd.z;
158 c01 = c01 + dd.x * dd.y;
159 c02 = c02 + dd.x * dd.z;
160 c12 = c12 + dd.y * dd.z;
161 }
162 }
163 }
164 }
165 }
166
167 var a = array<vec3<f32>, 3>(
168 vec3<f32>(c00, c01, c02),
169 vec3<f32>(c01, c11, c12),
170 vec3<f32>(c02, c12, c22),
171 );
172 var v = array<vec3<f32>, 3>(
173 vec3<f32>(1.0, 0.0, 0.0),
174 vec3<f32>(0.0, 1.0, 0.0),
175 vec3<f32>(0.0, 0.0, 1.0),
176 );
177 for (var sweep: u32 = 0u; sweep < 16u; sweep = sweep + 1u) {
178 rotate(&a, &v, 0u, 1u);
179 rotate(&a, &v, 0u, 2u);
180 rotate(&a, &v, 1u, 2u);
181 }
182
183 let eig = vec3<f32>(a[0][0], a[1][1], a[2][2]);
184 var min_idx = 0u;
185 if (eig[1] < eig[min_idx]) { min_idx = 1u; }
186 if (eig[2] < eig[min_idx]) { min_idx = 2u; }
187 let normal = vec3<f32>(v[0][min_idx], v[1][min_idx], v[2][min_idx]);
188 let len = max(sqrt(dot(normal, normal)), 1e-20);
189 let unit = normal / len;
190 let trace = eig[0] + eig[1] + eig[2];
191 var curvature = 0.0;
192 if (trace > 0.0) {
193 curvature = eig[min_idx] / trace;
194 }
195 out_normals[i] = vec4<f32>(unit.x, unit.y, unit.z, curvature);
196}
197"#;
198
199pub fn estimate_normals_grid_gpu(
208 runtime: &WgpuRuntime,
209 x: &[f32],
210 y: &[f32],
211 z: &[f32],
212 radius: f32,
213) -> SpatialResult<Vec<GpuNormal>> {
214 let point_count = x.len();
215 if y.len() != point_count || z.len() != point_count {
216 return Err(SpatialError::BufferLengthMismatch { expected: point_count, found: y.len() });
217 }
218 if point_count == 0 {
219 return Ok(Vec::new());
220 }
221 if radius <= 0.0 || radius.is_nan() {
222 return Err(SpatialError::InvalidArgument("grid radius must be positive".to_owned()));
223 }
224
225 let (origin, dims) = grid_bounds(x, y, z, radius)?;
226 let (sorted, cell_start) = build_grid(x, y, z, origin, dims, radius);
227
228 let device = runtime.device();
229 let queue = runtime.queue();
230 let inv_cell = 1.0 / radius;
231
232 let storage = wgpu::BufferUsages::STORAGE;
233 let x_buf = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
234 label: Some("ng-x"),
235 contents: bytemuck::cast_slice(x),
236 usage: storage,
237 });
238 let y_buf = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
239 label: Some("ng-y"),
240 contents: bytemuck::cast_slice(y),
241 usage: storage,
242 });
243 let z_buf = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
244 label: Some("ng-z"),
245 contents: bytemuck::cast_slice(z),
246 usage: storage,
247 });
248 let sorted_buf = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
249 label: Some("ng-sorted"),
250 contents: bytemuck::cast_slice(&sorted),
251 usage: storage,
252 });
253 let cell_buf = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
254 label: Some("ng-cell-start"),
255 contents: bytemuck::cast_slice(&cell_start),
256 usage: storage,
257 });
258 let uniform = GridUniform {
259 origin: [origin[0], origin[1], origin[2], 0.0],
260 dims: [dims[0], dims[1], dims[2], point_count as u32],
261 inv_cell,
262 radius_sq: radius * radius,
263 _pad0: 0.0,
264 _pad1: 0.0,
265 };
266 let uniform_buf = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
267 label: Some("ng-uniform"),
268 contents: bytemuck::bytes_of(&uniform),
269 usage: wgpu::BufferUsages::UNIFORM,
270 });
271
272 let output_len = (point_count * std::mem::size_of::<[f32; 4]>()) as u64;
273 let output_buf = device.create_buffer(&wgpu::BufferDescriptor {
274 label: Some("ng-output"),
275 size: output_len,
276 usage: wgpu::BufferUsages::STORAGE | wgpu::BufferUsages::COPY_SRC,
277 mapped_at_creation: false,
278 });
279
280 let module = device.create_shader_module(wgpu::ShaderModuleDescriptor {
281 label: Some("ng-shader"),
282 source: wgpu::ShaderSource::Wgsl(NORMALS_GRID_WGSL.into()),
283 });
284 let pipeline = device.create_compute_pipeline(&wgpu::ComputePipelineDescriptor {
285 label: Some("ng-pipeline"),
286 layout: None,
287 module: &module,
288 entry_point: Some("main"),
289 compilation_options: wgpu::PipelineCompilationOptions::default(),
290 cache: None,
291 });
292 let bind_group = device.create_bind_group(&wgpu::BindGroupDescriptor {
293 label: Some("ng-bind-group"),
294 layout: &pipeline.get_bind_group_layout(0),
295 entries: &[
296 wgpu::BindGroupEntry { binding: 0, resource: uniform_buf.as_entire_binding() },
297 wgpu::BindGroupEntry { binding: 1, resource: x_buf.as_entire_binding() },
298 wgpu::BindGroupEntry { binding: 2, resource: y_buf.as_entire_binding() },
299 wgpu::BindGroupEntry { binding: 3, resource: z_buf.as_entire_binding() },
300 wgpu::BindGroupEntry { binding: 4, resource: sorted_buf.as_entire_binding() },
301 wgpu::BindGroupEntry { binding: 5, resource: cell_buf.as_entire_binding() },
302 wgpu::BindGroupEntry { binding: 6, resource: output_buf.as_entire_binding() },
303 ],
304 });
305
306 let mut encoder =
307 device.create_command_encoder(&wgpu::CommandEncoderDescriptor { label: Some("ng") });
308 {
309 let mut pass = encoder.begin_compute_pass(&wgpu::ComputePassDescriptor {
310 label: Some("ng-pass"),
311 timestamp_writes: None,
312 });
313 pass.set_pipeline(&pipeline);
314 pass.set_bind_group(0, &bind_group, &[]);
315 pass.dispatch_workgroups((point_count as u32).div_ceil(WORKGROUP_SIZE), 1, 1);
316 }
317 queue.submit(Some(encoder.finish()));
318
319 let staging = device.create_buffer(&wgpu::BufferDescriptor {
320 label: Some("ng-staging"),
321 size: output_len,
322 usage: wgpu::BufferUsages::MAP_READ | wgpu::BufferUsages::COPY_DST,
323 mapped_at_creation: false,
324 });
325 let mut encoder =
326 device.create_command_encoder(&wgpu::CommandEncoderDescriptor { label: Some("ng-rb") });
327 encoder.copy_buffer_to_buffer(&output_buf, 0, &staging, 0, output_len);
328 queue.submit(Some(encoder.finish()));
329
330 let slice = staging.slice(..);
331 let (sender, receiver) = std::sync::mpsc::channel();
332 slice.map_async(wgpu::MapMode::Read, move |result| {
333 let _ = sender.send(result);
334 });
335 device.poll(wgpu::Maintain::Wait);
336 receiver
337 .recv()
338 .map_err(|_| SpatialError::InvalidArgument("failed to receive wgpu map result".to_owned()))?
339 .map_err(|error| {
340 SpatialError::InvalidArgument(format!("failed to map wgpu buffer: {error}"))
341 })?;
342 let data = slice.get_mapped_range();
343 let raw: &[[f32; 4]] = bytemuck::cast_slice(&data);
344 let normals =
345 raw.iter().map(|v| GpuNormal { normal: [v[0], v[1], v[2]], curvature: v[3] }).collect();
346 drop(data);
347 staging.unmap();
348
349 Ok(normals)
350}
351
352pub(crate) fn grid_bounds(
353 x: &[f32],
354 y: &[f32],
355 z: &[f32],
356 radius: f32,
357) -> SpatialResult<([f32; 3], [u32; 3])> {
358 let mut min = [f32::INFINITY; 3];
359 let mut max = [f32::NEG_INFINITY; 3];
360 for index in 0..x.len() {
361 for (axis, value) in [x[index], y[index], z[index]].into_iter().enumerate() {
362 min[axis] = min[axis].min(value);
363 max[axis] = max[axis].max(value);
364 }
365 }
366 let inv_cell = 1.0 / radius;
367 let mut dims = [0u32; 3];
368 for axis in 0..3 {
369 let span = ((max[axis] - min[axis]) * inv_cell).floor() as i64 + 1;
370 dims[axis] = span.max(1) as u32;
371 }
372 let cells = dims[0] as u64 * dims[1] as u64 * dims[2] as u64;
373 if cells > MAX_CELLS {
374 return Err(SpatialError::InvalidArgument(format!(
375 "grid would need {cells} cells (cap {MAX_CELLS}); use a larger radius or the CPU path"
376 )));
377 }
378 Ok((min, dims))
379}
380
381pub(crate) fn build_grid(
383 x: &[f32],
384 y: &[f32],
385 z: &[f32],
386 origin: [f32; 3],
387 dims: [u32; 3],
388 radius: f32,
389) -> (Vec<u32>, Vec<u32>) {
390 let inv_cell = 1.0 / radius;
391 let n = x.len();
392 let num_cells = dims[0] as usize * dims[1] as usize * dims[2] as usize;
393
394 let cell_of = |index: usize| -> usize {
395 let cx = (((x[index] - origin[0]) * inv_cell).floor() as i64).clamp(0, dims[0] as i64 - 1)
396 as usize;
397 let cy = (((y[index] - origin[1]) * inv_cell).floor() as i64).clamp(0, dims[1] as i64 - 1)
398 as usize;
399 let cz = (((z[index] - origin[2]) * inv_cell).floor() as i64).clamp(0, dims[2] as i64 - 1)
400 as usize;
401 (cz * dims[1] as usize + cy) * dims[0] as usize + cx
402 };
403
404 let mut counts = vec![0u32; num_cells + 1];
405 for index in 0..n {
406 counts[cell_of(index)] += 1;
407 }
408 let mut acc = 0u32;
410 for slot in counts.iter_mut() {
411 let c = *slot;
412 *slot = acc;
413 acc += c;
414 }
415 let cell_start = counts; let mut cursor = cell_start.clone();
418 let mut sorted = vec![0u32; n];
419 for index in 0..n {
420 let cell = cell_of(index);
421 let slot = cursor[cell];
422 sorted[slot as usize] = index as u32;
423 cursor[cell] = slot + 1;
424 }
425 (sorted, cell_start)
426}
427
428#[cfg(test)]
429mod tests {
430 use super::estimate_normals_grid_gpu;
431 use crate::runtime::WgpuRuntime;
432
433 #[test]
434 fn planar_patch_has_vertical_normal() {
435 let runtime = WgpuRuntime::new_headless().expect("wgpu runtime");
436 let mut x: Vec<f32> = Vec::new();
437 let mut y: Vec<f32> = Vec::new();
438 let mut z: Vec<f32> = Vec::new();
439 for i in 0..12 {
440 for j in 0..12 {
441 x.push(i as f32 * 0.1);
442 y.push(j as f32 * 0.1);
443 z.push(0.0);
444 }
445 }
446 let normals = estimate_normals_grid_gpu(&runtime, &x, &y, &z, 0.25).expect("grid normals");
447 assert_eq!(normals.len(), x.len());
448 for normal in &normals {
449 assert!(normal.normal[2].abs() > 0.99, "normal not vertical: {:?}", normal.normal);
450 assert!(normal.curvature < 1e-3, "curvature too high: {}", normal.curvature);
451 }
452 }
453}