pub fn reduce_voxel_centroids_xyz(
runtime: &WgpuRuntime,
x: &[f32],
y: &[f32],
z: &[f32],
segments: &VoxelSegments,
) -> SpatialResult<(Vec<f32>, Vec<f32>, Vec<f32>)>Expand description
Averages xyz positions within each voxel cell on the GPU.