pub fn reduce_voxel_average_f32(
runtime: &WgpuRuntime,
values: &[f32],
segments: &VoxelSegments,
) -> SpatialResult<Vec<f32>>Expand description
Averages per-point f32 values within each voxel cell on the GPU.
pub fn reduce_voxel_average_f32(
runtime: &WgpuRuntime,
values: &[f32],
segments: &VoxelSegments,
) -> SpatialResult<Vec<f32>>Averages per-point f32 values within each voxel cell on the GPU.