pub fn gather_voxel_first_f32_multi_gpu(
runtime: &WgpuRuntime,
channels: &[&[f32]],
segments: &GpuVoxelSegments,
) -> SpatialResult<Vec<Vec<f32>>>Expand description
Gathers multiple f32 channels in one or more GPU dispatches.
pub fn gather_voxel_first_f32_multi_gpu(
runtime: &WgpuRuntime,
channels: &[&[f32]],
segments: &GpuVoxelSegments,
) -> SpatialResult<Vec<Vec<f32>>>Gathers multiple f32 channels in one or more GPU dispatches.