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gather_voxel_first_f32_multi_gpu

Function gather_voxel_first_f32_multi_gpu 

Source
pub fn gather_voxel_first_f32_multi_gpu(
    runtime: &WgpuRuntime,
    channels: &[&[f32]],
    segments: &GpuVoxelSegments,
) -> SpatialResult<Vec<Vec<f32>>>
Expand description

Gathers multiple f32 channels in one or more GPU dispatches.