pub fn gather_voxel_first_f32_gpu(
runtime: &WgpuRuntime,
values: &[f32],
segments: &GpuVoxelSegments,
) -> SpatialResult<Vec<f32>>Expand description
Uploads f32 values and gathers the first point per GPU-resident voxel segment.
pub fn gather_voxel_first_f32_gpu(
runtime: &WgpuRuntime,
values: &[f32],
segments: &GpuVoxelSegments,
) -> SpatialResult<Vec<f32>>Uploads f32 values and gathers the first point per GPU-resident voxel segment.