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gather_voxel_first_f32_gpu

Function gather_voxel_first_f32_gpu 

Source
pub fn gather_voxel_first_f32_gpu(
    runtime: &WgpuRuntime,
    values: &[f32],
    segments: &GpuVoxelSegments,
) -> SpatialResult<Vec<f32>>
Expand description

Uploads f32 values and gathers the first point per GPU-resident voxel segment.