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euclidean_cluster_roots_gpu

Function euclidean_cluster_roots_gpu 

Source
pub fn euclidean_cluster_roots_gpu(
    runtime: &WgpuRuntime,
    x: &[f32],
    y: &[f32],
    z: &[f32],
    cluster_tolerance: f32,
) -> SpatialResult<Vec<u32>>
Expand description

Connected-component roots via uniform-grid union-find. Computes Euclidean component roots using GPU sparse-grid construction.