pub fn euclidean_cluster_roots_gpu(
runtime: &WgpuRuntime,
x: &[f32],
y: &[f32],
z: &[f32],
cluster_tolerance: f32,
) -> SpatialResult<Vec<u32>>Expand description
Connected-component roots via uniform-grid union-find. Computes Euclidean component roots using GPU sparse-grid construction.