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build_voxel_segments_from_positions_gpu_buffers

Function build_voxel_segments_from_positions_gpu_buffers 

Source
pub fn build_voxel_segments_from_positions_gpu_buffers(
    runtime: &WgpuRuntime,
    x: &[f32],
    y: &[f32],
    z: &[f32],
    origin: [f32; 3],
    inv_leaf: f32,
) -> SpatialResult<GpuVoxelSegments>
Expand description

Builds GPU-resident voxel segments from positions without intermediate readbacks.