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build_voxel_segments_from_positions_gpu

Function build_voxel_segments_from_positions_gpu 

Source
pub fn build_voxel_segments_from_positions_gpu(
    runtime: &WgpuRuntime,
    x: &[f32],
    y: &[f32],
    z: &[f32],
    origin: [f32; 3],
    inv_leaf: f32,
) -> SpatialResult<VoxelSegments>
Expand description

Computes voxel keys on the GPU and builds sorted segments using GPU sorting.